Guards are defensive personnel within the Foundation in SCP: Nine-Tailed Fox. They are used to maintain control of the site as well as to guard SCPs and suppress any rogue Class-D personnel.
Description[]
The guards act as defense against possible containment breaches, and to ensure that Class-D personnel comply with orders and do not attempt to escape. Thus far, there are twelve guards (excluding a few dead guards that appear around the site, often inside inaccessible areas) that can be encountered in the game.
The guards wear a white, full-body suit with a black tactical vest overlapping the torso, which appears to have three pouches mounted on for storage reasons (most likely being the magazines for their standard-issue firearm). Their vest also has an armor panel for protecting the pelvis attached to it. They wear black balaclavas and a black riot helmet with a yellow visor, obscuring any facial detail. They also wear black gloves, black and gray shoulder pads (which include small, light gray rectangular pouches with the word "SD" on them, which presumably stands for "Security Department"), black combat boots, and gray elbow and kneepads (the latter most likely being integrated onto the bodysuit).
Their standard-issue firearm is a FN P90, this weapon also being the standard-issue firearm for the Nine-Tailed Fox units.
Agent Ulgrin[]
Agent Ulgrin is a minor character who can be heard conversing with another person over channel five on the radio
After the start of the breach, Agent Ulgrin can later be heard conversing with another person over channel five on the radio. He will claim that Dr. Maynard is still inside the facility, suggesting that he has already escaped the site by the time this conversation takes place.
Quotes[]
- "Dr. Maynard, please report in at Gate B."
- ...
- "Um, Dr. Maynard, do you copy?"
- "This is Agent Ulgrin sir, I'm afraid Dr. Maynard is still inside the facility."
- "Oh, um, have you have any idea of his location or if he's still alive?"
- "Negative, sir, all we know is that he hasn't made it out yet."
- "Copy that, this place is such a goddamn maze and he has been working here only for a week, so it's no wonder he couldn't find his way out. Uh, I hope he's still hanging in there."
- "I guess we'll find out when the Mobile Task Force goes in."
Suicide Guard[]
Before entering the hallway leading to the WC, a guard can be heard sobbing, praying and whimpering quietly. As soon as the player enters the room, the guard will then panic and shoot himself. His body can be found sitting up against the wall with his FN P90 next to his left foot and a blood splatter behind his head.
Quotes[]
- "Please. Oh, God. Oh, God. Please, help me. Please, God. Please, God. Please, help me. Oh, God. Oh, God. Oh, God. Please, please, help me."
- When the player enters the room.
- "The hell was that? Oh, no."
- [gunshot]
Server Room Guard[]
As soon as the player enters the small server room, a guard can be seen on the other side of a window with SCP-096. As the guard is contemplating how SCP-096 got out, SCP-096 turns around and he accidentally views its face, causing it to become enraged. The guard attempts to shoot SCP-096, but it leaps toward him and begins ripping his body apart, causing blood to splatter across the windows.
Quotes[]
- Upon entering the room
- "Hello? Oh, God. How did he get out? Oh, shit. Oh, no, I saw it. Get away from me. No, not me. Not me."
- When SCP-096 leaps at the guard
Elevator Guard[]
When the player enters the elevator room, the player can get a quick glance of a guard entering the elevator. Shortly after the guard enters, the elevator crashes back down to the current floor. The door can then be reopened, revealing large stains of blood on the floor and walls.
- After the guard walks into the elevator
SCP-895 Guard[]
When the player reaches SCP-895, a guard can be heard pleading for his life to someone from the top of the staircase. Upon heading back out of the room that contains SCP-895, the guard will fall down from the top of the staircase. His body can be found dead on the floor.
Agent Izumi Junko[]
Izumi Junko was an agent who was sent into SCP-860-1. After SCP-860 had materialized in front of her, the site decided to send her into 860-1, as the last person to have the key appear in front of them committed suicide. She was apparently eager to enter the forest, since she was not exposed to the third and fourth exploration logs.
The player can find several notes left by her inside SCP-860-1, indicating that anomalous events were happening during her stay in the forest, such as her headset playing soothing music and the path turning into cobblestone instead of the regular dirt. She appears to think that the forest has a welcoming atmosphere. In the last note, she directly refers to D-9341, saying that she has been expecting him and that she is "kinda hungry." Her fate is unknown. When traversing SCP-860-1, the player has a chance of seeing her silhouette in the trees.
Izumi Junko is the second subject sent into SCP-860-1 who has been "welcomed" by the forest, the first being the Class-D from Exploration Log II. Interestingly, both of the subjects were female, while all other subjects including D-9341 were male and invoked hostile reactions from SCP-860-2.
SCP-049 Guards[]
Two guards can be found in SCP-049's containment chamber, having been turned into SCP-049-2 instances.
Before it was replaced by an SCP-008-infected human, an SCP-049-2 guard would have appeared in the Medical Bay.
Gate A Tower Guards[]
At Gate A, two guards can be seen standing in the large gate towers. They only serve as visual aesthetics.